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How to Play Valorant in Stretched Resolution? » TalkEsport

Jun 07, 2024

In the world of competitive gaming, every frame per second (FPS) counts. Valorant, the popular first-person shooter from Riot Games, is no exception. One technique that has been gaining traction among players is the use of stretched resolution. This guide will delve into the ins and outs of stretched resolution in Valorant, offering step-by-step instructions on how to set it up and discussing its potential benefits and drawbacks.

Stretched resolution is a technique where players adjust their game’s resolution to a ratio lower than their monitor’s native one, often 4:3. This adjustment can lead to increased FPS and reduced input lag, enhancing the overall gaming experience. It’s a common practice among professional players and content creators, adding a touch of pro-level gameplay to your Valorant sessions.

There are two primary ways to enable stretched resolution in Valorant: through the game’s in-game settings or by creating a custom resolution in your GPU software.

To enable stretched resolution through Valorant’s in-game settings, follow these steps:

For a resolution to be stretched, you should choose a ratio other than your native one. The most common one is 4:3, but 16:10 can also work, albeit with less noticeable effects. Always select the resolution with the highest refresh rate for your primary screen.

If you want more control over your resolution, you can create a custom one through your GPU control panel settings. The process varies depending on whether you’re using an NVIDIA or AMD graphics card.

If you’re unsure about which resolution to choose, here are a few commonly used ones:

The 1440×1080 resolution is particularly popular as it doesn’t overly pixelate the game on high-res monitors.

The decision to use stretched resolution ultimately depends on your personal preferences and needs. While it can offer higher FPS, lower input lag, and a larger crosshair, it doesn’t provide a competitive advantage. The models’ proportions, crosshair, and environment remain the same as with the native resolution.

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